


With the popularity of the studio's previous game and the increasing intrigue of indie gaming - Inside wants to push its boundaries even further. Inside is a puzzle-platformer that seeks to capitalize on the remarkable success of the developer's catalog, using their standard tools of 2.5D abstract graphics, hardcore difficulty, and thought-provoking narrative.

Kinda surprising that someone has taken this long to call their game something as generic as Inside, right? Well, it's finally happened - not that it's any sort of achievement.
