
That first E3 demo covered a lot of ground – from soldier stealth to long-range lickings and turret takeovers:įiraxis have constructed a new conceit around XCOM’s primary theme: loss.
GPU: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better. Sound Card: DirectX compatible sound card. GPU: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better. CPU: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz. The sequel’s system specs are consequently forgiving, particularly if you’re considering the minimum requirements: But it’s only a looker if mutons make you so weak at the knees as to expend your movement for the turn. There’s much that’s technically impressive about the new XCOM – not least the procedurally generated maps. That one right there – it’ll tell you all you need to know.
But only if you know how to unlock the psi op in XCOM 2. One of said troops wields psionic abilites, and you can now harness these from the start of the game. Thankfully you can learn from our mistakes and tragic losses, so you can make marginally fewer of your own.įirst up is our XCOM 2 class guide, which will tell you how to best deploy your troops and make optimal use of their various abilities. What Firaxis have come up with is not easy. What we certainly have managed to do is pull together our thoughts, express them via written words, and then attach a number to those words in order to convey our opinion on the game’s overall quality. Were we successful? Well, that’s all in how you look at it. We’ve spent upwards of 70 hours trying to send the alien menace back from whence they came. Eastern territories – it’s not looking so good for you. What is basically means is that anyone in the UK or on the west coast is going to get a head start on saving the world.
Americas: 12:01am EST Feb 5th / 9:01pm PST Feb 4th. Europe: 12:01am CET Feb 5th / 11:01pm GMT Feb 4th. The XCOM 2 release schedule has been announced, and the cliff notes are as follows: The Skyranger landed on February 5th, 2016 – or actually slightly earlier depending on where you live. Update 3 Feb, 2016: We now have global launch times! Plus there’s our epic review, intel suggesting a stellar soundtrack in the vein of Enemy Unknown, more monsters, and launch mods courtesy of the Long War team(!). You’ll find comprehensive details on the fight against ADVENT below, commaaahnder. Consider us your research team ahead of the Firaxis’ turn-based tactical return.